Resident Evil Village actually runs much better when you break it.
Earlier this week, it was discovered that [ResidentEvilVillage Denuvo's implementation of anti-piracy DRM (as well as Capcom's own DRM layer) was the main reason behind the game's continued stutter on the PC.
The Pirates say that using a crack eliminates all of these problems, and they have proven to be right. Digital Foundry tested these claims, and found that DRM was actually the cause of Village’s problems on the PC. The tech outlet’s latest video, seen above, shows it by testing all the areas that previously suffered from these split-second freezes.
Mainly of the village, two cases of stuttering occurred any time a zombie played a basic animation, such as lunging at the player or recoiling from a shot. Then there was the fight against Lady Dimitrescu’s daughters, who also hit the framerate in a similar way.
Both of these problems, according to Digital Foundry testing, are resolved when using the NFO crack, which disables the game's DRM. Capcom initially did not respond to a request for comment, but previously told DF it was working on a patch that should fix this problem for paying customers.
"The team is working on a patch to address PC performance issues, it should be available soon – we'll have a lot of details shortly," Capcom said.
Needless to say, this is not a good look at Capcom. Even assuming this next patch fixes the problem, it still means that paying customers should not necessarily tolerate a worse experience.
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