Mainframe Defenders is a classic turn-based strategy game that pays tribute to the classic series such as X-COM (1994), MechCommander (1998), and Syndicate (1987). We wanted to bring the player back to the days of old school games, when the story was presented in text format and the authors exercised their creativity, which is what we still cherish about the ’80s and ’90s.
Mainframe Defenders is set at “Stargazer” research complex, where a computer virus infected the artificial intelligence controlling the complex and took over the local equipment. Naturally, this leads to complete and utter chaos and destruction. The player takes on the role of a defense algorithm which protects the AI from the machines running rampant.
The game is divided into a series of missions with different objectives. Upon their completion the player receives various rewards that can help them develop mechanical robots and find clues to get to the bottom of the plot. The gaming universe is designed in the retro style of 80s’ computer terminals. The player has four units per mission. Choosing the right tactics can lead to victory after the enemy’s mechs are outnumbered.
Where the game truly shines is in its engaging gameplay and high replay value. This is what we spent most of the time on while developing it. We really tried to hone this aspect to keep our players happy.
The main highlight of the game is its customization. You receive spare parts as mission rewards. The higher the difficulty, the more rewards you can get. The content of the store changes after the battle. There are three types of items depending on their rarity – the higher it is, the more difficult it is to get them. This is where the most hardcore mechanic comes into play.
Mainframe Defenders combines “VHS style” with some synth music imitating ’80s workstations. Breaking cordons by destroying obstacles and walls. Armor-piercing ammo dealing high and corrosive damage. High-quality squad assemblies, tactical battle trophies on an old LCD display… The OS ready to boot and the system is going haywire, which means it’s time to show that malicious virus behind green pixels and powerful mechs who’s the real boss here.
Big Way Games
Tony and Clyde Aim to Rewrite the Book on the Shoot ‘Em Up Genre
Mutazione’s Penpal Update: Telling a Story After It Ends
Princess.Loot.Pixel.Again Now Available for Xbox One and Xbox Series X|S