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Spellbreak – Chapter 2: The Fracture Adds NPCs to Battle

We just released our next major update to Spellbreak, Chapter 2: The Fracture, and one of the new features that we’re adding is NPCs the player can fight over the course of the story and as a part of the new capture and control game mode, Dominion. Normally, adding NPCs to a game focused on magical combat wouldn’t be especially interesting or worthy of discussion, but Spellbreak is first and foremost a PvP game that’s been live since September, so this is entirely new ground for us.

It’s worth noting Spellbreak currently has bots for giving new players a way to learn the mechanics of the game, so in making NPCs, we want to clearly differentiate them from existing bots. Bots are meant to fight similarly to how a player would and use a variety of spells and sorceries as well as runes to move around and make … Read more